Sony Computer Entertainment
(Review based off of demo alone, will alter after playing a full version)
Prince of Persia, Bloodrayne, and now God of War. Perhaps these games are the begining of a whole new genre, but one
thing is for certain, there is a thirst that games like these definately quench.
A revamped version of Prince of Persia? Maybe a little bit of Prince of Persia and Devil May Cry mixed? Well, it
may seem quite similar, but God of War totally blows the competition out of the water. With never-before-seen melee fighting
techniques and a fast paced combat engine, the creaters of this action adventure game have definately used every bit of their
huge budget wisely.
The level that I had a chance to play was the whole first, but trust me, it seemed like three. The game is pretty single
pathed, but each time you play the same level there are completely different strings of hits and punches that can be used
together making the replayability awesome.
There are some killer bosses, well, don't really know about the bosses yet, only been able to play mini-bosses, but those
are pretty hard by themselves. Within this first level, there is an obvious beginning to a great puzzle/adventure game using
different concepts of buttons such as tapping in order to lift an object, or holding a button in order to pry things open.
This game takes a gamer and forces him/her to enhance their skills in order to master this great piece of electronic
entertainment. Highly recomended.